
#include<stdio.h>
#include<stdlib.h>

int RectangleArea( int a, int b) {
	return a*b;
}

void swap(int *a, int *b){
	int c = *a;
	*a = *b;
	*b = c;
}

int gcd(int a, int b){
	while(a != b) {
		if(a < b) swap(&a, &b);
		a = a - b;
	}
	return a;	
}

void bubble(int *array)
{
	for(int j = 0;j<9;j++)
	for(int i = 0;i<9;i++)
		if (array[i]>array[i+1])
		    swap(array+i,
		         array + i +1);
}
int main() {
#if 0 //nice way to create switch off some code
	int a, b;
	scanf("%d %d", &a, &b);
	printf("%d\n",RectangleArea(3,5));
	printf("%d\n",gcd(a,b));
	return 42;
#else
	int *a;
	a = malloc(sizeof(int)*10);
	int i;
	for(i=0; i<10; i++){
		printf("%d\n", a[i]);
	} 
	for(i=0; i<10; i++){
		scanf("%d", &a[i]);
	}
	bubble(a);
	for(i=0; i<10; i++){
		printf("%d\n", a[i]);
	}

	free(a);
	return 0;
#endif
}
